Centaur

Like the Harpies and Gnolls, Centaurs are Beastmen created by the Wizards of the Seven Cities. Half-human and half-horse, the Centaurs were originally given the menial tasks of carrying messages, pulling carts and work in the mines. Being both mount and rider, Centaurs can fire deadly arrows and then move to higher ground, or dash to a place before firing from the most deadly positions.

Kaspar's Comment

“The Centaurs willingly joined the Revolt of the Orcs and scattered across the face of Ashan, seeking space, dignity, and freedom.”


Mobile Shooter

Thanks to the perfect coordination of their legs and arms, Centaurs can either move and then shoot or shoot and then move.

Centaur Marauder

Centaur Marauders are a cast of Centaurs dedicated entirely to the art of warfare. They have mastered the art of disengaging from melee combat: when the enemy gets too close, they move away from the front lines in a couple strides while shooting arrows at their foes. They are one of the best harassing units on all of Ashan, and it takes tactical expertise to outflank them.

Kaspar's Comment

“Fighting Centaur Marauders can be infuriating, and make no mistake, they’re counting on it. Chasing them down considerably weakens their enemy's lines.”


Mobile Shooter

Thanks to the perfect coordination of their legs and arms, Centaurs can either move and then shoot or shoot and then move.

Maneuver

Centaur Marauders are able to retreat in front of enemy attackers while shooting at them.