“Asha uses all”
Seriously, stop using that =p
Yes, better use "Asha reuses all" :p
" Asha uses all " Arantir the Dark Lord live forever.
For Dark and Void!!!!!!!!!
You were talking that you gonna take "the best" from the previous chapters. Wasn't it obvious that HOMMV: TOE necromancy was the most "evolved" one and the most balanced among ALL chapters?
But unlike you said, you decided to change the direction into a simplier one, h6-like and much less interesting system. I can't say this surprises me but at leas be fair with the community. Don't claim that you are trying to take the best stuff. You are just trying to use h6 resources as much as possible.
btw Namtaru warfare unit LMAO I knew u won't miss the opportunity to put more spider stuff into the faction.
What a shame, what a shame...
Из шестерки взяли худшее . Лучшее осталось за кадром.
Кто -нибудь вот скажет мне ,что тут из 3 -4, например ? \кроме бегемота -гориллы и динозаврика \?
мираш, из 4ки здесь (в 7ке) губернаторы
it's true hom 7 like hom 6
bad news from the stars
Систему Governor (не знаю как по-русски) - очень спорную, на мой взгляд. Некоторых старых героев (чтобы сделать вид, что что-то взяли из старого и подцепить пару чуваков на ностальгические чувства).
А что же "лучшее" ты бы взяла из 6 и перенесла в 7? (пожалуйста, только не династическое оружие....)
я уже писала 100 раз ,что 6 -отдельная игра , и для продолжения серии я б взяла 5 .
6 бы отдельно можно улучшать ,продолжать ,развивать и тд.
В героях 7 я жду \ждала \ обещанного для меня нового ,улучшенного - "ЛУЧШЕЕ ИЗ ВСЕХ СЕРИЙ" . Пока что вижу перетасовку колоды 5-6 .
Я не вижу здесь ничего из пятёрки кроме визуального стиля (немного). Но ты говоришь, что худшее взяли из шестёрки. Что же лучшее осталось за кадром-то? Даже если принять во внимание твою позицию, что 6 - отдельная игра.
Еще раз повторю ,я есств ,понимаю как много хорошего и интересного было в 3-4 ,иначе ю в нее так не играли до сих пор. И Есст , я читала слоган "Лучшее из всех серий "
Для меня это было бы и новое и интересное , и вообще получше 5-6 ,конечно \особенно 6\ .
Ну я понятно щас написала ? ) И что тут от 3-4 я тоже не пойму , все знакомое .
Так я вообще не говорил ничего про 3-4. А что здесь видно из этих частей - я тебе сказал. Говернор система и юниты/персонажи. Вроде всё. Остальное всё как в 6. Поэтому я тебе и задал вопрос, на который ты не ответила.
*Governor - найм Губернаторов, так было в 4ке
Sorry, but reading some previous comments, I think that our reaction´s are quite divided. Some people like the H5 necromancy more, and they are disappointed now, and the other like this new (not really new but you know what I mean) system more because of its balance. So I guess it is like it should be, it is normal that they cannot do everyone´s best wish. The problem is when the choosen system is hated by everyone and I hope so it is NOT this case.
Из 5 =-
-нет перестройки городов
-вернулись к куче ресурсов \не важно каких\
-многие умения взяты оттуда оч оч знакомые , многие. Микс сделали с 6 .
Все интересное взяли и отрезали , уникальность героев \ 5+6 \ в обоих играх герои были отличные ,а в 6 еще и внешне уникальны.
-пауков этих ненавистных еще в 5 уже готовили ((
>>system more because of its balance.
What do you mean? H5 initially had the same system as H3 necromancy. After that it evolved to H5 ToE with necromancy points because of balance issues. So it's unclear what do you mean exactly.
Ничего в 5 не готовили. Там были эмблемы, символы и всё. Потом Эрвин решил их впихнуть в игру с 7 части, оправдывая тем, что пауки были задуманы давно. Бред.
>>Из 5 =-
-нет перестройки городов
-вернулись к куче ресурсов \не важно каких\
Эээ так это как бы и во всех остальных частях было, не только в 5. Умения? - Какие многие? Конкретику, пожалуйста. Я пока что не вижу.
<<Так я вообще не говорил ничего про 3-4 >>
Эт Юби говорили.
<<А что здесь видно из этих частей - я тебе сказал. >> Я наверное не прочитала или ты на инглиш написал.
<<Что же лучшее осталось за кадром-то? Даже если принять во внимание твою позицию, что 6 - отдельная игра. >>
Я больше не ведусь на провокацию , я 100 раз писала что мне нравиться и что нет в г 6 .Так вот то я считаю интересным ,тут нет. ))
повторю 50-раз ,считаю герои 6 должны идти в разработку \доработку отдельно , как например дополнение к героям , типа того , карты ,дуэли запихнуть , до ума игру довести ,сюжет -в корзину и вперед ! )))
\мультиплеер есств \ ,как то так.
Едрить, а я то думал, что в 6-ке вообще ничего не было ни в тактическом ни в стратегическом планах нового и при этом полезного, пока про перестройку городов не напомнил. Еще можно плюсики поставить за атаку стен замка юнитами и запихивание стрелков в башни. Про контроль шахт в пределах гарнизона и бесконечные стрелы -спорно. Передача всех войск до последнего юнита тож не решает.
I meant originally state before TOE came.
But to be honest, I was quite sad after I used all dark energy points after one battle in TOE and than had to wait whole week to auto-recharge. This new system is different and I am glad. But will it be better? I don´t know now. I say only that this game has unfortunately much more bigger problems than this.
Из 4х взяли еще альтернативных юнитов, пусть теперь и только в виде чемпионов, может оно и к лучшему.
Жаль, что не взяли из 6х перестройку города, если увеличить цену и длительность перестройки получилось бы неплохо, имхо.
They once posted an article (https://mmh7.ubi.com/en/blog/post/view/from-heroes-iii-to-heroes-vii) about how similar H7 is (supposed to be) to H3. I think that they must have had this in mind when working on the Necromancy skill. At least we can say that it's a step forward to introduce post-battle necromancy again, instead of only raising stacks in-game to reduce losses. The Necromancy as we see here is what it has practically always looked like.
@Мурка , умения в 7 оч знакомые мне по 5 .Я даж не буду переписывать эти миксы.
Ну если копнуть ,я ж не копала ) , переписывать не буду ,а игры еще нет чтобы подтвердить . все равно все работать иначе будет видать .
<<Эээ так это как бы и во всех остальных частях было, не только в 5>> ну значит из старых игр что-то взяли ) кроме бегемота )
Save for some different things, of course, but the general idea behind it looks similar to older installments, before ToE.
Не, Мираш. Ты просто выкручиваешься как угорь и уходишь от прямых вопросов))
@Мурка во мы почти на форуме вместе были ты прекрасно знаешь , ДА мне нравилась династия. И она была в 6 к месту . Теперь расстреляй меня )))) подбор оружия в мультиплеере ,система достижений на карте.
I liked the system Dynasty, oh yeah !!! Now shoot me)))) selection of weapons in multiplayer achievement system on the map. )
....прижал к стенке ,я убежала ))
Yes, I liked the achievement system in Dynasty .Yes, I liked the choice of weapons in multiplayer map.Shoot me? )))
забыла там перевод нажать )) не убивайте , я еще пригожусь )
@Mirash: I'll take the bullet for you. Gladly. Heroic sacrifice for the Greater Good!
Ну ачивки сейчас везде есть. Просто герои 5 были ДО эпохи ачивок. Так что без них уже игры не делают, наверное.
"Кто -нибудь вот скажет мне ,что тут из 3 -4, например ?"
То, что после тройки стало само собой разумеющимся почти во всех дальнейших играх - семь уровней юнитов на город, более одного класса героев на город, Грааль (Слеза Асхи), баллиста, палатка, кукла героя для ношения артефактов, строительные функции взяла на себя ратуша в городах.. и по прочим мелочам там)
S_Murka gave me a questioning, and I confessed (( I like to achieve , and bonuses ((
вот ,конкретный ответ Агара на конкретный вопрос . Вообщем г 3 - это как фундамент для героев как я поняла , основные детали. Туда докидали микс из 5-6 , добавили кучу шипов ,пауков , красоток и масок )) , убрали рандом ....
Будем ждать .)
Ну да, Агар ответил более развёрнуто) мои респекты.
хватит меня кусать !
"Всё худшее взяли из шестёрки", а что взяли из шестёрки, кроме зон контроля и системы основа-элита-чемпион, к которым большинство относится нормально? Причём как я понял тут не смотря на основа-элита, ближе к стандартным уровням.
Пауков взяли ( и прямую прокачку
The necromancy skill seem to correlate with the lore:
You can raise anything that is alive as a skeleton, albeit a humanoid one due to lack of models. This is the novice form of Necromancy.
In advanced level you can also command Ghosts aka Banshees.
Vampires and Liches are not your normal undead units and cannot be raised but created due ritual.
Lamassus are also reanimated from existing dead bodies or created by fusing the appropriate parts.
Skeletal Dragons are even harder to create and need a roaming Dragon spirit to animate and finally Death Reapers are very ancient Vampires.
So, even if i am in danger of be branded a heretic, the skills agree with the lore in this regard.
This will also make the early game of Necro pretty hard to play since those units are bound to be very weak but numerous.
Lol all can be sacrificed for lore, Who cares about good game-play in games after all! This just completely killed spiderpolis for me :(
Why so? I don't like it but i find it logical. The best you can hope to reanimate is hardly a 30-40% of all fallen troops as skeletons. An skeletons will be the weakest core because of that.
That means that in battle you will probably loose twice the number of skeletons than those that you create. So i guess it will be easier to balance.
In H2-3, necromancy also resurect only skeleton. Indeed, it's more logical.
Resurect greater undead is not especially the recent fonctionnality that I would like to loose, but why not...
Lol all they do is so it's easier to balance and that is killing the fun out of the game. Now necro always needs offense skill to be useful. That's just total crap. Why Can't Devs ever Try reaching for top parts of the series features like necromancy from 5 ToE and even improhe them? It's always about balancing and making the game mediocre and boring :(
I can't know how the game will play out Ekohippi, but Necro was already a more offensive approach from the lineup.
Maybe the Necromancy will change with time, but let's see it first and then judge.
Right now we can try to push for a necropolis video that will show how the mechanic works in play.
Who knows, maybe there will come an open beta, which will actually be a beta, featuring 4 factions (with Stronghold and Necro added), and maybe it will even be playable! ...
To that Galaad, i wholeheartedly agree with you. The current beta is not enough to gather resources for fixing the majority of bugs that may be faction related.
And i do hope to see another round of beta with at least 4/6 Factions. I mean, it is a pity that stronghold wasn't included even though you were able to play it in alpha and was quite stable.
Wow, they had the common sense not to include a single mention of spider (aside Namtaru). Woo! *claps*
/\(00)/\ /\(00)/\ /\(00)/\
(/\/\ ^^^(О_0 )/\/\/\ ^^ )
Well limbic ... make the release at october and give us a second beta phase. The actual beta version wasnt in a beta state of development.
Give us second beta phase
dont care for participating in another beta. What i would like to see is a game ready to be played on release day. Which is questionable at the moment. If it needs another beta face to improve the game i`m not against it of course.
Beta usually has several phases. The big questions is if we are getting involved or not. While we are in a closed beta, we aren't the ones doing the lion's share of beta testing.
they could quick grab cash from some cow milks kiddos with this ridiculous "secure your beta access by pre-ordering" lollipop-demo campaign
Skill for my favorite fraction?
J'aime bien cette compétences et les habilités associées sont vraiment sympa dans leur description ! Hâte de voir ce que ça donne en jeu !
Sorry to say, but will you improve the graphics?
If it stays on the current state or with minimal changes, I don't want this game no matter how good the skills are.
Well, i will dare say that the graphics we got in beta are not final. Judging by the pics released to us so far, i believe that there is at least another version of the game with more polished graphics.
So yeah, i do believe the graphics will be better. For the beta they had to scale down to make the game accessible to multiple machines...
Really hope too
Yeeees because only graphic matter... omg.
Not only graphic matter, but for a game of 2015 to look like a game of 2000 would be a pity. Personally i want the whole package, which means:
1. Functionality: The game is playable in a range of operating system without problems or crashes and other technical issues
2. Gameplay: I don't mind it being too complex, but i wanna like playing the game and play it again to the difficulty that suits me. This means easy to understand description, correctly executed abilities/spells
3. Graphics & sound
"In the meantime, we also confirm that the reveal of Sylvan will start before the ending of the month so stay tuned!"
So first it was "June, mid-June" now it is "before the ending of the month"...
Why can't we just see arts if 3D models aren't ready yet? ehhhh
At least 4 persons answer me in other posts that Sylvan release was 15 June. What will they say now?
Well, that was what devs said during stream on Twitch: "June, mid-June".
No wonder people had 10-20th of June in minds. Well, we should not be surprised after H6 and H7 beta date at all.
I would even say that we can't be sure about 30th of June now :]
right on point, i was acctually gonna say the same thing, it was "mid-june" and it suddenly became "end of the month" lol, always postphoning things, ubisoft is great isnt it <3
in mean time they are busy with going holidays on weekends :P dedicated team!
I just can't get this rant. Are you happy with the game? If yes, not a very kind way to show it, and if not, there is other and more important complains to do, IMO.
Tomorrow article: the end of Beta -_-
But, to feel a bit optimistic and ideal, maybe they could announce a second beta.
That's not going to happen, unfortunately
or you have to pre-order second copy of the game to access second beta
Well, I never said it will be true, yes.
I don't think that a 2nd Beta down the line to spot last minute bugs, etc. is an unreasonable proposition. They've only guaranteed one beta. They haven't eliminated the possibility.
The beta ends very soon. I couldn't test it because the game was basically not playable and extremely unbalanced. Playing it made no sense. For example, I got 280 marksmen for free. I go many neutrals for free on normal difficulty, which is ridiculous. That said. I was unstoppable. Higher difficulties were even more broken. No point in this beta at all.
AI is no threat. I can't even imagine how dumb it is. It's broken, too. No point in this alpha test. It's not even beta. Beta is about discovering undiscovered bugs and AI is not working. I will probably buy the game in 2016 at some discount when things get fixed and work as expected.
In my mind, even if you fix the game, it still won't be the best of the series. I am sorry because I hoped for the best. It will be better than H6, but a lot worse than ToE. Somewhere in the middle just like the story.
Hopefully, the game wil be extremely moddable, which can save this title and make it worth playing in the future. I am not just sure how many modders the game will attract?
Beta is not for game estimating. I think you, guys, should keep that in mind. This is not Demo version. Beta is used to catch and fix some minor bugs (while major has to be fixed during alpha).
I wonder if the game will be that moddable, we'll see.
In Beta AI should work at least. It is competely useless. This version is usless to test.
Sempai: The bugs are not minor. AI is not minor, performance is not minor. Minor is the beta patch they released.
I won't mention the balance and the stats, which are crazy sometimes. Getting hundreds of neutrals for free is crazy. Many things are crazy.....
I can't imagine how things and bugs like that are even present 3 months before the release?
"I wonder if the game will be that moddable, we'll see." I've always wondered...'modding' means fan-made improvement, extra things and new stuff the original devs did not or could not implement. H6 barely had mods, ergo it needed no such change, ergo it is a token of perfection :3, for nobody thought it necessary to do something about it. Curious thought...
>>The bugs are not minor.
That's why I call it Alpha ;)
But the main thought was not to judge the game from Beta (thought it helps to understand it in general).
Sempai: I don't judge the final game, but "beta", which is supposed to be released in around 3 months. Can you believe it? Maybe best time to judge the game would be the time after another "ToE" was released....
I mean, even this "beta" should be delayed more than one week. Do you think they would fix those things in a month to give us a real beta? Would they make the AI worth playing with in a month? Balance and all the bugs? If so, this "beta" should be released a month later.....
If not, it should be released 2, 3 month later etc.
I expect for Demo version to estimate the "final" condition of the game. I doubt about the possibility of tunning the game in 3 months too.
Good old Necromancy. Sounds really cool. Again on the cannon-fodder & magic side. Sounds pretty awesome. So one can then just let those Skeletons charge :D
Sooo... Namtaru will be the warfare unit (Based on dark bolt description)... WTF, more spiders?!?!?
Well I like the spider (was sad when I discovered that the Namtaru wasn't a champion unit)
Don't get me wrong @mediczero, I would have no problem with spiders on other faction, or if they had their own faction. I just can't get the concept behind undead spiders.... Besides, blizzard already made it (wich I didn't liked either)... I like the world of Asha overall, except for the undead spider cult thing...
Well I personally prefers the idea of the spider cult over the cliche evil necromancers of the older games. It simply has more too offer than "badguy" Necropolis in terms of lore and story...
Hmm, well I quess, but why not then an undead cult of...lets say... death? Why spiders? That's my point. I have no problem with the cult part, just the worship object of it (spiders) being related with death (undead)... And you could have a death cult with a vision of transcendence, not plainly murder and destruction... On a side note, Spiders would be fine for a dungeon cult (but thats a cliché already)
Sorry, I misspelled guess
And besides, bad guys are appealing. That's why a lot of people like them
I hate the badguys part, it's so flat and lacks any form of purpose other than driving the plot forward.
As for the death cult, it is so obvious. While it is definately better than the "badguys", it really lacks any form of originallity or uniqueness.
Hmm, sorry dude, now you lost me. If you want something original, you shouldn't go for undead spiders. As I've said before, blizzard already done that... Besides, there is a difference between originality and common sense/ lore. Also, Original is to creat something total new, not to twist something already existing on common lore. I.e. twilight, wich turned vampires on Forest bright faries... (Sorry if you like twilight, I meant no offense)
Latest comments feature should now be fixed :) Thx again!
It was fixed, good. Great thanx.
Next is pictures.
I am dissapointed in many ways with Ubisoft. They could have change the view of what ppl have about Ubisoft. And yet in all these months on this site/blog a lot of these things that are beeing said about them has been confirmed. Like communication is bad. Or that the support and technical side is bad. Just to name some. All these things have given Ubi thier bad reputation.
Ppl have been suggesting that Ubi should talk with us more, and yet it seems this only happens when things are bound to go completely wrong. They could have listen to us and all these suggestions that have been made to make sure some repeated mistakes wouldn't be made again. And yet they constantly gave us the feeling they did not care and that they ignored us.
So why are you so stubborn Ubi? Why won't you atleast admit your mistakes and try to change?
But i guess it is too late for games like H7... And i should have known better too.
Thing is they communicate with us for the first time. Problem is, they don't know themselves how to make the game, and instead of studying each game one by one, reading articles about, watch game play videos, talk with best players and try to understand what made their success or failure, they just thought they knew all and went for it like tourists. Sad part is, they could have used some help but apparently chose not to, since core decisions were most likely set in stone from the beginning.
And these core decisions, to me at least, looks very much like some evolution from heroes 6 (7 schools of magic, skill system thought and designed as free pick etc), which is really beyond my comprehension. It has been proven time and again how much of a failure is heroes 6, yet they just chose to stick to it. Only things which can be done now is try to salvage what is salvageable, but I won't hide that Iost all hopes for this game by now. I should have known better too, I wanted to believe too.
What really pisses me off is that the huge lies we have been told, such as getting a skill system as in heroes 5, claims like the game is being done for and with the fans, when all this open dev process in the end just screams like a big marketing gallery, where we got to vote for the content of the collector edition, pre-order the game in order to access a demo they dare to call beta, they even made complete absurd moves with the lineup votes, tearing apart iconic creatures from each other, etc
The way I see things they focused more on building hype than building a game worthy of the title. They just use this franchise's name in order to make money, but they are burying this game by themselves, a game with such a huge potential, they could have revived the TBS genre, they keep getting away from it, at first I really thought they would try, but it all seems like a mirage now ... When I think of all the people who gave up on this franchise, this was their one chance to make things right
Too long wait for too little reward (if you can call that) with MMH6 is what essentially ended this franchise. And the constant flow/upvoting of comments "nice game", "take your time", "I for one enjoy the beta" done by undercover Ubi support staff really doesn't change the fact that the amount of long time fans that still have faith to buy M&M fans is dwindling.
As for me, I will definitely not be aroung MMH8. I guess that will make a lot of people really happy, considering how they love 6/7.
Yeah look at the new game from Ubisoft "For Honor", that already looks way better then H7 and i already know that game won't sell that good, because that kind of games are not that big yet (i think it will be like this because it looks like the game Chivalry and it looks like that does not have a big player base, ofcourse this game could change that). So why can they do it for a completely new IP and not for a franchise as old as Heroes, Settlers, PoP? To name a few.
Yeah, even the line ups were tore apart so that you could only choose less evil and had to sacrifice some iconic creatures
Hell, I was depressed by such texts. ((
I am sorry for making you depressed Mirash, but for me this is just reality. I hoped and hoped, and still this all feels so bad. I've been asking them to take away my worries, but instead they only make it worse. And not to mention that 2 weeks of beta testing is just too short as is the release date.
Unless they come up with some huge things, i don't see any change in development.