ELFGOU
Specialization: Unit X (Increases the production of X by X/week in the Area of Control.)
Because we all said that was boring right?
Specialization: Unit X (Increases the production of X by X/week in the Area of Control.)
Because we all said that was boring right?
These specializations should be changed into the ones INCREASED BY EACH LEVEL.
They should inspire in H5.
Do you really think they care what we say? Bring back H5 specializations!
UBI:
"Each game has different style of specializations, we don’t believe that the mechanics of specializations affect the quality directly, we decided to maintain the system, but also wanted to share a statement regarding this feature."
XD
Too much work. I will not spend a penny on this game, then.
@ELFGO, that's gouverner specializations. It should be interesting to choose between making gouverner a hero, that increase medusae income or minotaurus.
@ AshansBest
there is an XD at the end of my post
it was a caricature of the Skillwheel: The design Philosophy" article/statement.
I would like to show, how ubi cares the customers....
in my sarky way, sorry if it was not a clean-cut
Keep in mind all of this is still work in progress, especially the class attributions and specializations.
Time for a change in strategy. Instead of angry comments, let's use cats! Everyone loves cats!
https://imgflip.com/i/ksjhu
Yeah maybe they just found our feedback was so great that they decided to keep them as they are. :D
Ubi, really?
- Heroes specializations - BORING.
- Skillwheel - BORING.
- Spells - BORING.
What else must be BORING too, that you start listen to our, fans, suggestions and critics?
Townscreens - Ridiculous & Cartoonish
Necropolis - Spiderpolis
Creature abilities - Boring (especialy undead)
YES!
Creature specializations also! :/
There is no fu;cking variety at all....
Everything is like the same, just different design and titles (and even not for all cases! Just remember primary spideropolis line-up).
"Some people think that having more diversity of creature abilities improves gameplay. This is a purely subjective opinion and we know there is no consensus here. We prefer to give players a smaller variety so you don't need to remember very many skills."
"Coz you are so dumb that you paid Collectors edition for Beta acces, so we will bring you game adequate your inteligence"
Oh! Asha for WHAT?!
Zoltan!!! Forgive us!
What was in Heroes 5: http://www.maps4heroes.com/heroes5/pictures/heroes/necropolis/Nec-Zoltan.jpg
Specialization: If enemy hero casts any spell, it can be blocked in his or her spellbook making it impossible to cast that spell again in this combat. The probability of blocking increases as hero gains new levels. The higher the spell's circle, the harder it is to block it.
How that was wonderfull! And how that stay!
Zoltan was Right Hand of Belketh - and he isn't Archon? Very interesting story!
why noone mention h6 veersion zoltan? its by far, the best version of him.
I dunno, maybe because there is no Zoltan in H6?
thought that portrait in avatar section, represents zoltan? am i wrong?
Yep, you're wrong.
http://mightandmagic.wikia.com/wiki/Aguirre
ah, i see. but still, i would prefer that portrait over h7 zoltan portrait. they look very much same in base= bald male with spider face tatoo.
Keep in mind all of this is still work in progress, especially the class attributions and specializations.
For me his h5 spec was not something great, I never use him.
It was something interesting and they should have worked on making it better.
I agree, this was a very interesting specialization. It was not necessarily great to play with, but when you played *against* it, it could be an absolutely pain, and that added flavor to the game!
"Keep in mind all of this is still work in progress, especially the class attributions and specializations."
"Hello Heroes!
We are so thrilled to see your positive reaction towards the new portraits and biographies! We can assure you that a lot of love has been invested in them, especially in their diverse backgrounds! More to come in the near future, so stay tuned!"
"However, we have taken notice of your complaints regarding hero specializations and with regret we inform you that they are final. Here at Might & Magic HQ, we're very fond of the increased creature production specializations, and we feel that they are some of the best specializations of the game in terms of exciting and strategic gameplay. So we didn't want to recreate them from scratch."
"That does not mean that we did not take your feedback. Some advocate that they would like specialization to be more like those of Heroes 5, but that's a purely subjective opinion and we know there is no consensus here. We prefer to give players more creature production inside their area of control.
On a side note, please use the correct terminology - Hall of Heroes. There is no 'Taverns' in Ashan."
"We will also publish a 'Necropolis Townscreen in Details' article in the upcoming days (or weeks, depending on weather) as we had forgotten to do so at the time. We can assure you that it was not a decision taken under the pressure of the Necropolis feedback, but nothing more than an unintentional mistake.
We truly appreciate your passion for the game. Do not forget to pre-order the game from our U-Play store to get guaranteed access to the upcoming Beta.
Until next time, dear Heroes!"
I don't know, you may have overdone the reaction on Necropolis townscreen.
Great! i absolutely adore the necro heroes and the townscreen. I hope we get to see what all the buildings in the necropolis do and hopefully there will still be one that boosts necromancy.
Just an illustration of a very likely scenario.
i upvoted your post just for trolling purposes. people should see this so i can make fun of poeple taking this seriously
good read 10/10.
Such statement would be like an insanely ridiculous shot in the head.
You cant criticize me just because of my peferances. I happen to love the spider theme of necropolis and am glad to see this faction is just not another doom-bringing pile of corpses. So please be respectful of my opinion even if u disagree with it
@paulchalkiop, you must've missed the helter-skelter the hardcore fans started a couple of days back; there is, sadly, barely any respect for an opinion that doesn't equal bashing the game and the people who work on it.
"Some advocate that they would like specialization to be more like those of Heroes 5, but that's a purely subjective opinion and we know there is no consensus here. We prefer to give players more creature production inside their area of control". Because there is no random element in bigger creature growth and that makes for more strategic thinking and fun!!
this sentence will never be coming from Ubi, they never used a word truly appreciate and passion...
What they see is intensive engagement
p.s. they will not use the word unintentional mistakes too
How surprising, an Ebon knight (might hero) has a spell improvement for its specialization. The Ebon knight specializes in dark MAGIC right? Yes how creative to mush the might and magic heroes together.
-
Fun fact about Ebon knight: it has the same main abilities as the necromancer! How cool is that!?!
And in last article they were against barbarians using spells and wizzards with high att/def... sh*ting in their own mouth again.
They even contradicted themselves multiple times within the article. Not an RPG so we have classes. We want freedom of choice, so you're being stuck with this small pool you can develop to a meaningful level.
UBI:
"Each game has different style of specializations, we don’t believe that the mechanics and diversity of specializations affect the quality directly, we decided to maintain the system, but also wanted to share a statement regarding this feature."
XD
@Niwroc
Yeah right? That article was terrible. At least give us a decent explanation, we deserve more than made up excuses. Something like "sorry, it's far too late to change it, if you don't like it then we will change it with expansions" would have been way better than that huge article of BS.
Specialization: Unit X (Increases the production of X by X/week in the Area of Control.)
Because we all said that was boring right?
"Keep in mind all of this is still work in progress, especially the class attributions and specializations."
Join to sandro revolution. Fight woman Zoltan.
#SUR
loi16's version
http://i.imgur.com/723tLX1.jpg
I hope that the Angel of death BELKEKTH and great necromancer SANDRO, will be present in the new game!
Im hoping we get to either pley as Belketh or kill the guy
But his real passion is spiders, which he sees as embodiments of Asha's perfection.
http://i57.tinypic.com/t02ged.jpg
Damn, I'd kinda need photoshopping abilities like these now...
@lizard
that cracked me up. downloading as well. i will use this in acctual game replacing the zoltan_portrait.jpg :P
@Sligneris: At least he is not Eagle's Eye expert, as he used to be in Heroes V...
It was bad? I thought his specialty was cool in Heroes V, with the ability to block his opponent's spells and all.
......I have it back in 5 disliked.....))
не зря он мне в 5 не приглянулся ))
just a side topic, which is better spider breeder or spider tamer or spider master or Spiderman XD
Please use reply button instead of creating several new threads by your own. Spamming users will be suspended for a short period.
I told Kaspar to do so many times, but he never listens.
Post. Count.
Reduce user privileges so they will stop abusing them.
They wont geht it BeYo_OnD... They rather spend the whole day deleting posts than changing their system
ELFGOUApril 28, 2015 17:51:56
We were told the hero specializations were a placeholder didn't we?