Stronghold’s Hall of Heroes 06/11/2015 | 1350 komentarze
Today, we wanted to share with you the portraits, bios and specializations of some of the Stronghold Heroes you’ll be able to hire in the Hall of Heroes in skirmish or multiplayer maps.
While they are not the main characters of the campaigns, some of these characters might play a role in the stories. Longtime Heroes fans might also recognize some familiar faces :)
While they are not the main characters of the campaigns, some of these characters might play a role in the stories. Longtime Heroes fans might also recognize some familiar faces :)

YOG
Race: Half-Djinn
Affinity: Might
Class: Barbarian
Specialization: Cyclops Befriender (Increases the production of Cyclopes and Enraged Cyclopes by X/week in the Area of Control.)
Biography: The blue-skinned Yog is neither Man nor Orc nor Beast. Born to powerful Wizards of House Anima, the infant was fused with the essence of a Djinn at birth. His parents hoped it would make their son the greatest Wizard that ever lived. But the Dragons have a wicked sense of humour, and the fusion with the magical being had the opposite effect: Yog showed an uncanny ineptitude for all things related to magic. Rejected by his parents, ostracized by the Wizards, Yog eventually abandoned his birth name and found a new family among the Orcs and Beastmen.
Biography: The blue-skinned Yog is neither Man nor Orc nor Beast. Born to powerful Wizards of House Anima, the infant was fused with the essence of a Djinn at birth. His parents hoped it would make their son the greatest Wizard that ever lived. But the Dragons have a wicked sense of humour, and the fusion with the magical being had the opposite effect: Yog showed an uncanny ineptitude for all things related to magic. Rejected by his parents, ostracized by the Wizards, Yog eventually abandoned his birth name and found a new family among the Orcs and Beastmen.

ISHI
Race: Orc
Affinity: Magic
Class: Earth Shaper
Specialization: Master of Earth (Increases Magic by X when casting spells of the magic school of Earth.)
Biography: The twins Anga and Ishi share similar features but very different characters, Ishi being the wisest and most reserved of the two. She never acts on impulse and tries to act as a mediator to solve the conflicts regularly arising within the tribe. Since she has started walking the path of the Shaman, Ishi has developed a strong bond with Mother Earth, one of the guardian spirits of the Orcs. Because of it, she is sometimes known as the "Earth Daughter".

DRAKON
Race: Gnoll
Affinity: Might
Class: Chieftain
Specialization: Gnoll Chieftain (Increases the production of Gnolls and Gnoll Hunters by X/week in the Area of Control.)
Biography: Wizards often joke that when the mages of House Chimera were distributing qualities to their Beastmen creations, Gnolls were probably hiding somewhere. Drakon is the living proof it is not the case. Wily and charismatic, Drakon didn't only prove to be a skilled warrior but also a reliable commander of armies. As a result, the other Gnolls are practically volunteering to fight for him.

ANGA
Race: Orc
Affinity: Magic
Class: Stormcaller
Specialization: Master of Air (Increases Magic by X when casting spells of the magic school of Air.)
Biography: The twins Anga and Ishi share similar features but very different characters. Anga is the most feisty and outspoken of the two, and is as quick to anger as she is quick to forget past offenses -- her own included. Since she has started walking the path of the Shaman, she found a strong affinity for Father Sky, one of the guardian spirits of the Orcs. As a result, she is sometimes known as the "Sky Daughter" among her tribe.