Keepers of the Flame
“Never yield and never lose face”. Be proud of who you are. Defend your kinsmen, your homeland and your honour. Always protect the hearth."
Fortress’ troops are gathering to join the fight in
Might & Magic Heroes VII: Trial by Fire.
Discover today the full line-up of the Dwarven armies!
Hailing from the Grimsteel Clan, Defenders are able to withstand the attacks of their enemies with a rock-like durability. Armed with huge shields reminiscent of fortress walls, they provide a formidable obstacle to any opponent.
Shieldguards are battle-hardened warriors whose mission is to protect other Dwarven units. Using their mighty shields, the Shieldguards can build an unbreakable wall to decrease the damage inflicted by the attacking enemy.
When they travel outside of their subterranean realm, the Dwarves of the Winterwind clan often make a detour in the nearby forests to hunt, but also capture wild animals. That’s how they tame those great bears who are then trained to fight alongside the Dwarves.
Bigger and stronger than regular bears, Blackbears wear heavy armour and are rigorously trained. These mighty beasts are loyal companions to the Winterwind Dwarves, and they prove downright deadly when unleashed on the battlefield by their handlers.
A species of Beastmen native to the Agyn Peninsula, Kobolds don't like to discuss the circumstances of their creation. Due to a similar stature and culture, they are believed to have been born of the fusion of Dwarves with large rodents. The fact the Dwarves of Sudgerd have welcomed them in their city without a second thought lends credence to that theory.
Due to their animal nature, Kobolds have a natural affinity with the wilds. The possess a strong sense of smell, and their fur provides apt protection against the harsh weather conditions encountered in the mountains. The Dwarves of Sudgerd quickly noticed the Kobolds' talents and put them to good use, enlisting them as trackers and pathfinders.
Their ashen body sporting majestic wings of fire, Dísir are manifestations of Arkath. They are born on the battlefield, when numerous Dwarves die in battle. Their souls then gather and, with Arkath’s blessing, they spark this powerful warrior spirit into life.
Valkyries are the most powerful of the Dísir, and the messengers of Arkath himself. They are the protective spirits of the Dwarven clans, coming to their aid in battle. Dwarven warriors fight with renewed ferocity when a Valkyrie is at their side, as the spirit will sometimes choose the bravest warriors to be reborn as Einherjars.
The Rune Priests are a special caste among the Dwarves, recruited from children born with golden eyes -- the mark of their god, Arkath -- who are selected and brought up as battle-priests. Rune Priests brand their skin with intricate runic patterns to channel the elemental powers of the Spirit World through their own body.
Certain highly-skilled Rune Priests who undergo consecrating rites in the most secret halls of the Deepflame clan become Rune Patriarchs. They are the closest things the Dwarves have to an impartial power, and are occasionally called upon to settle clan conflicts before they can destabilize the nation.
Creatures of molten rock and lava found on the slopes of the great volcanoes of Grimheim, Lava Elementals can take many forms. Spontaneous creation often occurs around the movement of lava, but the Rune Priests are capable of binding these magical beings to serve the Dwarven realm.
Magma Elementals are the greater forms of the Lava Elementals, born during the most spectacular (and cataclysmic) volcanic eruptions. These spirits are unstoppable forces of nature, advancing relentlessly and burning anything that stands in their way.
For the Dwarves, each new volcanic eruption is an important event, an opportunity to pay tribute to their Dragon-God Arkath, and many warriors volunteer to throw themselves into the crater. The few Dwarves who survive the ordeal are fused with the elements of fire and stone. They are transformed into Fire Giants, colossal beings of basalt crackling with lava.
Einherjars are Arkath's chosen warriors, handpicked by the Valkyries on the fields of battle to be reforged by the Dragon's fiery breath into a great avatar of war. Becoming an Einherjar is the greatest achievement a Dwarf warrior can aspire to. It is also a short-lived one, as the Einherjar will eventually be consumed by the very fire that gives him his tremendous powers.
Red Dragons are the avatars of Arkath, the Dragon of Fire and patron god of the Dwarves. These majestic, fire-breathing creatures are the guardians of Grimheim, capable of reducing the enemies of the Dwarves to a pile of smoking ash.
Deep down in the bowels of the earth, the incandescent heat of the bubbling lava lakes serve as the breeding ground for the Ardent Dragons. Rarely seen on the surface, these Fire Dragons are considered one of the most beautiful creatures of Ashan. Their entire body is made of translucent red crystal, revealing the fiery heart beating within.