17

MightyKain

My idea for a potential Fortress faction in HVII :

-Unfinished-

My idea about what i imagine for Fortress in HVII will be
an approach for more creatures but not too either it's still a dwarves kingdom.
This is why my line-up offers 3 dwarves (1 per tier) as well as 5 creatures,
most of them joining the rank of the dwarves by their own volition and in complete freedom.

A symbiosis as strong the Sylvan may have with them creatures of the forest,
the Fortress managed to unite forces with other creatures living around there territory in all freedom to defend their borders.
Admired by everyone the dwarves are feared to never give up a battle and those, regardless of the opponent and the number.
Some wise mans think it's because of this that some free creatures joined them grades.
Or maybe it can be the fascination that everyone have for the dwarves to stand up to the demons which sometimes avoiding large-scale invasions,
I am sure that these creatures fighting on their side are glad to be part of the dwarf army, yet more feared than ever..

---- CORE ----

-FAUN /

Although very discreet and hidden in underground houses, Fauns hide a painfull past,
They were longtime in conflict with other beasts belonging to the Dungeon Faction,
wanting to make them slaves.
Fauns nowadays fight some common ennemies with their new allies, the dwarves.

Walker, Melee
Abilitie(s) :

-DEFENDER / AXETHROWER

Two dwarves unit mixed,

Walker, Melee (Defender), Shooter (Axethrower)
Abilitie(s) :

-BEAR / ARMORED BEAR

The Bear is the most powerfull unit in the core tier.

Walker, Melee
Abilitie(s) :

---- ELITE ----

-GORGON / MIGHTY GORGON

Ferocious and lonely creature, there are few to have fairly seen close enought
what a gorgon could look like in ashan. Still, it can be compared as a metalic bull..
As to their way of life, that remains a mystery to everyone, even the dwarves know little about it.
Living mostly in plains over dwarf territory, it already arrived the gorgons ventured in depth territory too.

Walker, Melee
Abilitie(s) : 10% chance of killing 1 top creature of enemy stack per 10 mighty gorgons attacking (upgrade)

-RUNE PRIEST / RUNE LORD
Master of the fire and runes,

Walker, Shooter
Abilitie(s) :

-BATTLE MAIDEN / VALKYRIE

The Valkyries are born during the fight, when several dwarves passes on the battlefield, the souls of the dead fuse and, with the blessing of Arkath, come alive in the form of a powerful combatant spirit.

Flying, Melee
Abilitie(s) :

---- CHAMPION ----

-SALAMANDER / INCANDESCENT SALAMANDER

Walker, Melee
Abilitie(s) :

-THANE / THUNDER THANE

Teleporting, Shooter
Abilitie(s) :


Level 17

45195 xp

Timeline

March 25, 2015 20:43:55 voted on Vote for the Lich design!

March 25, 2015 20:30:29 voted on Vote for the Vampire design!

February 24, 2015 16:06:14 commented on Necropolis Update & important information

February 24, 2015 15:44:10 commented on Necropolis Update & important information

February 20, 2015 00:27:56 commented on necropolis

February 20, 2015 00:00:06 commented on bonedragon

February 19, 2015 23:54:20 commented on bonedragon

February 05, 2015 21:21:02 commented on A message from the MMH7 Team

February 05, 2015 21:16:06 commented on A message from the MMH7 Team

January 26, 2015 21:46:46 commented on Community Q&A: Our Answers - P3

January 26, 2015 21:39:36 commented on Community Q&A: Our Answers - P3

January 26, 2015 21:16:36 commented on Community Q&A: Our Answers - P3

January 26, 2015 21:08:43 commented on Community Q&A: Our Answers - P3

January 26, 2015 20:48:59 commented on Community Q&A: Our Answers - P3

January 24, 2015 16:22:14 commented on NECROPOLIS LINE-UP REVEAL, P2-3

January 24, 2015 14:53:54 commented on NECROPOLIS LINE-UP REVEAL, P2-3

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