29
Cleglaw The Councilor
May 28, 2015 19:17:56

lovely.
+new form of slow/haste is better then it was in previous games.
+adventure spells are diverse, tactical.
+glad to see some not direct damaging fire spells(burning determination+frenzy)
+implosions vortex effect is a nice innovation.
+fire wall not effecting flyers is a good innovation for unit tactics.
+area casting is a better mechanic then automatic all unit casting, another nice innovation.
+summon elemental is random, so damage type will be also random, cool gamble, looks fun.

19
Maverickk66 
May 28, 2015 19:21:39

Holla!!
Look who's back! +1 for coming back!!

13
MeowKitten The Magical
May 28, 2015 19:21:50

Yea they have done many good things with the spells :)

30
EnergyW The Hack
May 28, 2015 19:30:22

Well most of spells are seen, except Time Control, though that is Slow and Haste in one.
Not certain about Implosion, have to see it personally to know how it would work.
I don't think casting spells in area is good, especially when your troops are scattered all over, even in tactics phase. Remember battle maps are bigger this time.
Summon elemental is good, wondering about light and darkness elemental, though.

10
krevolt The Raider
May 28, 2015 21:07:01

Agree with you Cleglaw, this is quite nice, even if personnaly i thought that elementals would be summoned depending of your choice of school of magic. But i think a little more randomness is needed ! :D
Looks like with this kind of Fire magic the dwarves when they will appear will be more aggressives than they were in H5. Or maybe compensate their over-defense ? I am quite impatient to see that.

24
KhanOfSlaughter The Conqueror
May 28, 2015 22:35:57

"area casting is a better mechanic then automatic all unit casting"

That's ridiculous and you know it.

You seem to be trying very hard to make everything sound as positive as possible. Don't have an issue if you want to like it, but it kind of sounds insincere the way you've talked them up, especially the one I mentioned.

24
RRick_CZ The Triumphant
May 28, 2015 22:43:08

No, everything the devs do is right and we who don´t agree are blinded ! (sarcasm)

29
Cleglaw The Councilor
May 29, 2015 01:14:59

no, actually im even suprised that how come we didnt thought it before? its too damn easy to effect all creatures with old way, however, casting area requires some talent and also still effecting more then one creature.
and if you also think about haste/slow type buff and debuff at the same time mechanics, it even makes more sense.

how came you cant judge this by what it is really? before going sarcasm, i advise you to acctually think over it.

it really makes much more sense.

29
Cleglaw The Councilor
May 29, 2015 01:18:37

from the very first day of spell system reveals i ve been saying same things, and every article is backing me up even more and more.

spell system is fantastic, spells are fantastic. could it be better? yes they could have been better, but still, what i believe is, this spell system gonna be the best one ever came in all heroes titles.
i know when to criticise and when to appreciete. town screens for example, really bad, but this spell system is, with every one of its elements, is fantastic.

24
KhanOfSlaughter The Conqueror
May 29, 2015 01:54:21

"it really makes much more sense"

So a magic user who can't cast an unskilled magic spell on all creatures even though they have mastered prime magic and possesses a high amount a spell power makes more sense to you??

Or a master of air magic who can't control a chain lightning spell, or a master of fire magic who is rewarded with a spell that will destroy their own troops? These make more sense to you?

24
RRick_CZ The Triumphant
May 29, 2015 08:19:08

I don´t see a single benefit of 7magic schools and there has already been many discussions on this topic so I will not respond on this one.

But on the AoE buffs/debuffs. I think even the devs themselves think it´s not a good idea. There is only one reason why there are AoE effects instead of mass spells and the reason is - warcries. Those are the new mass spells. If we wouldn´t have these I am sure we would get mass spells. So how do you like warcries when they are so easy to cast ?

19
Mr.Rain The Mad
May 28, 2015 20:26:01

""but also by the servants of Urgash (the Warlocks and Demons).""

The Warlock ? I want the Warlock ! :-D

""Fire Magic is favoured by the Dwarves""

I want the Dwarves too !! :-D

14
BigBadMother The Destroyer
May 28, 2015 20:29:10

We`re getting dwarfs?! Yeah Baby!!!

30
mediczero The Hammer Of Fate
May 28, 2015 20:33:01

No Nagas! T_T

8
Tanatos.Rise The Mysterious
May 28, 2015 20:36:21

Nagas? What are they?

19
Mr.Rain The Mad
May 28, 2015 20:37:30

I have nothing against the Nagas.

But I much prefer the Dwarves, they have the right to a second chance (I want to see the Valkyrie). And Warlock, just a classic even with 100% new creatures.

14
BigBadMother The Destroyer
May 28, 2015 20:39:23

@Tanatos.Rise -forgett about it -not that important -just frogs and stuff. It was just implementet to H6 to bait the asian gamers...

30
mediczero The Hammer Of Fate
May 28, 2015 20:42:21

http://www.gamer.ru/system/attached_images/images/000/340/840/normal/163737_500476954587_161184829587_5895457_1275908_n.jpg

http://img3.wikia.nocookie.net/__cb20120401125501/mightandmagic/en/images/c/c3/Yumesketch04.jpg

http://heroworld.gamerhome.net/artwork/h6/creature_Sanctuary_Elite_Kenshi.jpg

19
Mr.Rain The Mad
May 28, 2015 20:45:07

The Sanctuary has potential in my opinion, but it would be good to focus on something other than Japan.

A Sanctuary with an Indian or Thai culture could be great.

30
mediczero The Hammer Of Fate
May 28, 2015 20:47:24

@Tanatos.Rise
Don't listen to BigBadMother, he... she... it is wrong, the nagas are a exotic faction that adds greatly to the game!

30
EnergyW The Hack
May 28, 2015 20:54:21

That's your opinion. It was what people wanted: a new faction to improve Heroes experience. Sadly, it was put in H6...

8
Tanatos.Rise The Mysterious
May 28, 2015 20:55:18

They were in heroes? Hmmm...where? I didn't notice them o.o
Add-on for Heroes 5?

30
EnergyW The Hack
May 28, 2015 20:57:50

No, they weren't in H5. Just appeared in H6 and MM10.

30
mediczero The Hammer Of Fate
May 28, 2015 21:03:09

Were originally planed for h5

21
Sylv4n2005 The Destroyer
May 28, 2015 21:13:43

You are getting the Warlock. I just wish they had either prime or dark, and fire.

8
Tanatos.Rise The Mysterious
May 28, 2015 21:13:52

What is H6? I've thought that heroes saga ended with HOMM 5...

8
Elder_TdM 
May 28, 2015 21:19:45

Agree Tanatos

25
Antalyan The Ancient
May 29, 2015 20:54:23

Do what are you doing bere?

25
Antalyan The Ancient
May 29, 2015 21:30:41

* So what are you doing here?
P.S. I curse the person who designed this web without edit button...

4
Funkyboy222 
May 29, 2015 13:30:56

I read all the articles about spells and I don´t understand why did you downgrade the system so much ... all magic schools have spells for all situations wtf ? The spell schools in H5 were done much better, each school had different purpose so why do we have 7 magic schools, when all of them work same and have duplicated spells like agony, poison spray ? do you know what diversity means ??

9
storm_sword 
May 29, 2015 13:44:31

haha. Exactly my thoughts. Though I think the spells worked well also in H3, the schools had plenty of variety inside them, in regards of spells, but the schools themselves had different function. I think this new case tries to be a crossover, which is nice, it just happens to bee quite weak and not well thought about crossover.

9
storm_sword 
May 29, 2015 13:50:41

the similar spells in different schools is worrying as we have much less of spells in our usage in the end, though maybe it is some sort of 'balancing' thing with this system where people don't have the freedom skill their own heroes up!

8
Lord_darko The Dark
May 29, 2015 13:52:15

Because **balance** and **predictability**

24
KhanOfSlaughter The Conqueror
May 28, 2015 22:32:18

Again we see master spells that do not reward the player for mastering that school of magic.

21
GarionRahl The Magical
May 28, 2015 19:47:18

Les sorts de feu sont sympa mais sans grande surprise. Les sorts primordiaux sont sympa et les effets secondaires comme le souffle de l'implosion semblent sympatiques ! Par contre, les renforts instantanés sont peut-être un peu trop forts s'ils sont accessibles à tous les héros sans prerequis, à voir dans le jeu :)

21
GarionRahl The Magical
May 28, 2015 19:50:57

@ubinox : merci pour cette promesse tenue :)

30
EnergyW The Hack
May 28, 2015 21:24:08

More primal spells:
*Unskilled: Meditation (troop gains resistance to magical damage if defending)
*Novice: Power Leech (when enemy creature activates ability, hero's mana is increased), Primal Link (allied creatures gain bonuses if good luck or morale is triggered)
*Expert: Primal Blast (damage is inflicted depending on hero's attack, not magic power)
*Master: Null and Void (enemy creature suffers attack and defense penalties equal to the caster's own attack and defense), Summon Magic Elemental

30
EnergyW The Hack
May 28, 2015 21:28:07

And by Magic Elemental, I mean the one from H3.

8
Lord_darko The Dark
May 28, 2015 21:37:51

+1 for Magic Elementals - those were decent in H3 with their area attack

15
tal-elmar 
May 28, 2015 22:59:08

Djinn is Magic Elemental, duh

14
greyvolf78 The Guardian
May 29, 2015 07:46:45

в заклинаниях сработала логика третьей части: во всех школах есть заклинания на урон, положительные и отрицательные эффекты, только школ стало больше. Есть вероятность, что в процессе игры выявиться наиболее желаемая школа, как например в третьей части магия земли была наиболее популярной из-за портала, замедления и взрыва.

9
rassergenny 
May 29, 2015 08:04:14

+1. Сам отвечаешь на свой вопрос: школа магии содержащая портал, замедление, рассеивание, ускорение и взрыв. Маги и некры с изначальной магией будут некисло нагибать, чую...

11
Koschey The Treasure Hunter
May 29, 2015 08:19:25

земля в третьих была в абсолютном приоритете из-за портала и замедления, все остальное вторично. а тут портал "к ближайшему дружественному городу", если система порталов из 6-ых - сомнительное преимущество. замедление тут тоже не то - снижает "инициативу", а не дальность хода, т.е. куда хуже, хотя тоже полезно. вот взрыв может стать реальным злом)

12
avm13 
May 29, 2015 11:50:00

Все еще страннее. Они вынесли портал в город и вызов подкрепления (такой же как в 5) в отдельную школу магии, а значит эта школа вернее всего будет почти обязательной к изучению, особенно на больших картах и главное. Получатся Prime magic нужна всем, но будет доступна в разной степени, это гарантированный дисбаланс.

20
HeroVolt The Chivalrous
May 29, 2015 12:21:39

Портал и Вызов подкреплений - учатся без скила, так что проблем не вижу.

6
SkaZyElf The Chivalrous
May 29, 2015 12:49:17

Да народ тупеет, я вот сколько тут сижу...вижу вечно вопли крики, как так...что делать, обязательная магия... пока котят носом не тыкнешь... это смешно и жалко смотрится просто пипец.

10
hero_of_heroes 
May 29, 2015 13:36:03

Одна из тех логик, за которую я 5-ю часть люблю больше 3-й:) В 3-х всегда бесило, что если прокачиваешь только одну магию, то у тебя по сути ничего и нет: мало бафов, мало дебафов, с атакующими ладно, но тоже вариативности не хватает. В 5-х же всё чётко: играю воином свет или тьма, играю магом: хаос или призыв, хочу и там и там, качаю что мне надо. Тут же получается приходиться молиться, чтобы тебе раздали заклинания нужного направления

26
Miks_ya The Ancient
May 29, 2015 14:59:23

О коменты те потерли отлично, на будущее, всех русскоязычных пользователей попрошу, не унижайтесь вы, зачем вы отвечаете подобным личностям, будьте выше этого, эти "люди" не стоят таких усилий, пускай тут хоть г-ном изойдутся, не обращайте внимания, или делайте, как я сделал...

21
Alex3453455 The Councilor
May 29, 2015 15:18:18

А что за срачик был? И с кем. А то я проглядел. А может ты про танатоса.

26
Miks_ya The Ancient
May 29, 2015 15:20:19

Здарова Алекс, да, про него и тех, кто с ним лаялся...

21
Alex3453455 The Councilor
May 29, 2015 15:23:59

А ну это я сегодня утром видел. Ничего писать не стал. В отличии от неё я то служил, как раз на границе(как и дет мой , и отец, тлько брат младший в РВСН, но тогда уже в погранцы брать перестали). Просто флажков вьепал. Уже подтёрли, оперативно однако)

30
Mirash_ge The Dragon
May 29, 2015 15:25:45

....полюбопытствовал Алекс , и ушел размяться на другую ветку ....)))

2
Tanatos_Rise 
May 29, 2015 15:26:55

гггггг так я тоже русскоязычная) и я не "он" :D

Вы настолько примитивно-тупые, что не понимаете, насколько тупо выглядите со своими праздниками на международном сайте, посвященном играм?)

21
Alex3453455 The Councilor
May 29, 2015 15:28:35

Мир, я рано утром смотрел, знал что если начну то всё, хана. На работу надо было идти, пришлось просто флажков наставить)).

30
Mirash_ge The Dragon
May 29, 2015 15:28:42

да там только мат и пошлятина были

30
mErEnEfErEee The Furious
May 29, 2015 14:32:14

Dispell Magic should not be 100% effective. Its effectivness should depend on heroes level and his power. It seems to dispell all positive and negative effects at the same time, so sometimes it may not be so good to use. Purge almost works like Cleansing in H5, except that it was not always effective and it only removes a random positive effect. Light Dispell works the same way, except it removes a random negative effect. So they made three spells out of one that work a bit differently.

30
mErEnEfErEee The Furious
May 29, 2015 14:33:55

I feel that there are at least a few similar spells between schools, which might exclude a lot more interesting spells. Too much similarity between spells also makes the game boring.

20
Antarius90 The Mysterious
May 29, 2015 14:46:41

I´m agree!

14
Aseved The Guardian
May 28, 2015 23:46:14

As usual, I'm inclined to look for alternatives for Master of ... I, II & III skills...

For Fire
Master of Flame / Master of Blaze / Master of Ragefire
For Prime
Master of Timing / Master of Displacement / Master of Gravity

5
Quiltslayer The Mysterious
May 29, 2015 04:16:26

All great, except master of blaze. My first thought at reading master of blaze was "420 blaze it" hahahaha. Other than that i really hope Limbic sees these and implements either these or something similar!

26
Miks_ya The Ancient
May 28, 2015 19:53:38

Dear Ubi-Nox you here?, it is possible to address to you?

22
Ubi-Nox The Shadow Of Death
May 28, 2015 20:00:12

Of course, how can I help you? (or at least try :x)

26
Miks_ya The Ancient
May 28, 2015 20:05:45

Thank you that answered, I would like that you would study these comments, they contain a lot of not acceptable lexicon and incitement of hostility from madam of "Tanatos.Rise" it already not for the first time, I think such behavior unacceptably on this site, I will be grateful if you take measures...
https://mmh7.ubi.com/ru/blog/post/view/beta-a-note-from-the-team#55672cdb6b3bb71343746b3c

22
Ubi-Nox The Shadow Of Death
May 28, 2015 20:12:39

Hello mixerysA,
I am sorry if we missed this comment. I unfortunately do not read Russian and the person who is helping us regarding this matter was out of the office for a few days. I will investigate as soon as possible with proper means.

26
Miks_ya The Ancient
May 28, 2015 20:14:57

Thanks, we will be very grateful to you)

30
Mirash_ge The Dragon
May 28, 2015 20:51:02

Tanatos.Rise = indecent obscene insults, need a ban for 1 year , please .I am ashamed to even read.

30
Mirash_ge The Dragon
May 28, 2015 21:24:05

No, he wrote obscene , offensive texts

19
LukaOo The Faithful
May 28, 2015 21:49:12

lifelong ban and ban by ip.

3
ducruy The Mysterious
June 01, 2015 09:06:18

The prime spells for unskilled looks good but I fear that magic heroes would be able to get their army more easily than a might hero, because they have a greater mana reserve. The spell should cost a percentage of max mana, allowing might hero to get more creatures with this spell

16
AuroraBorealis9 
June 01, 2015 10:46:38

+1, as I surely like your idea.

14
DerekDreik2015 The Dark
May 29, 2015 15:47:18

The sixth part of the heroes brought us lots of funny bugs. For example angels flying up like griffins, and attacking enemies from above. Or endless meteor shower. Will please whether we like surprises like surprises Heroes 7? I hope soon know!!

30
Mirash_ge The Dragon
May 29, 2015 15:51:59

For those who think the magic is too monotonous and boring, \ esteemed commentary \ answer
Do not worry!
Pile shoals and hidden bugs and unpredictable will make an indescribable diversity in strategy and tactics ))

30
Mirash_ge The Dragon
May 29, 2015 16:02:00

Want a unique unpredictable situations? Your Cyclops invulnerable and fun , will surprise the enemy ))

24
RRick_CZ The Triumphant
May 29, 2015 16:11:33

Mirash, well played )) there were crazy bugs in H6 especialy on release. The best one I remember was Inferno campaign map 4 - at start of map it randomly generated Dynasty weapons .. I collect all Dynasty weapons on this map with restarting the map :D

30
Mirash_ge The Dragon
May 29, 2015 16:22:04

RRick ))
Well, for those who love hardcore random map, bugs with obelisks, houses and potholed roads .... try to remember all the variations in the parameters on the maps for 6 people, and the main thing is not to get stuck in some of the traps, which will fly off in all 6 ....))
\writing by Google do not know if you'll understand?\ )

30
Mirash_ge The Dragon
May 29, 2015 15:36:43

Для тех кому кажется магия слишком однообразной и скучной , \ почитала комменты \ ,отвечу
Не переживайте ! Куча косяков и багов скрытых и непредсказуемых внесут неописуемое разнообразие в стратегию и тактику .) Прям будут дополнительные хитрые навыки и открытия ))

14
DerekDreik2015 The Dark
May 29, 2015 15:41:03

Я искреннен адеюсь что будут не только баги в магии( например бесконечный метиоритный дождь в дуэли с Агентом), но и мои любимые баги и глюки в способностях существ, например когда ангел улетает вместо грифона:)). В общем больше нам веселых багов в нашей любимой игре:)).

30
Mirash_ge The Dragon
May 29, 2015 15:47:15

Кто-то скучает по уникальным способностям ? Неубиваемый Циклоп - это прекрасно !))

20
Elizaveta_98 The Dark
May 29, 2015 16:06:48

Да, в 6 немало багов конечно :) После притворной смерти когда существо ход пропускает, безликие которые обычной атакой один положительный эффект снимают,лесоруб, из-за которого абилка кирина не замораживает, да и притом без удачи еще. С грифонов там еще какой-то баг есть помойму, когда он после нападения с небес, 3 раза атаковать может. На карте еще прикольный быг с гарпиями есть, у которых считай та же безответка, что у фурий. Все не упомнишь короче))

20
Elizaveta_98 The Dark
May 29, 2015 16:07:37

* ледоруб

30
Mirash_ge The Dragon
May 29, 2015 16:16:41

Ну ,а для тех ,кто любит хардкорный рандом на карте , баги с обелисками , домиками и кочками ....попробуйте запомнить все отклонения в параметрах на картах на 6 человек , и главное не застрять в некоторых капканах , где улетят в офф все .....))

25
RobvD84 The Mad
May 28, 2015 22:41:48

I really hope the spells they have shown aren't the only spells and we will get some more.
Also i think it is a shame that instant recall and instant reinforcement are spells within a school and not neutral, that you can acquire like all other spells (randomly).
The rest is just the same like all other magic schools, wich was obviously that this was going to happen.

25
RobvD84 The Mad
May 28, 2015 22:44:23

Still think they should retink thier 7 school magic skills and make a few skills more like wisdom. This way you don't have to spend 7 skills (3 skills instead of 7 is already an improvement in my eyes) minimall to get atleast the novice spells. And you could learn all spells, wich i think is important for a Academy hero in my eyes.

8
Lord_darko The Dark
May 29, 2015 11:57:28

I fear that this is final number of spells :/

10
Dark-Eus 
May 28, 2015 21:51:45

is this a joke? fire magic is main for dwarfs? wtf fire magic should be no1 for demons, first demons and maybe after that dwarfs can get fire magic

23
Matooob 
May 28, 2015 21:55:20

No.1 for demons should be Dark magic and maybe Prime(its from Urgash by lore). Its Hell, not Oven.

19
B_WE 
May 28, 2015 21:59:47

@XEus1986:
That is because dwarfs smithies in their halls... They need fire to get the best weapons... Fire magic was in all times the kind of magic dwarfs use to worship their deity...

29
Cleglaw The Councilor
May 28, 2015 22:01:27

acctually, sheog is like an oven.
and yeah demons are very much related to fire too.
so i would say both of them should be maining fire domain in their own ways.

19
B_WE 
May 28, 2015 22:02:56

@Matooob:
My feeling tells me that you are right... We need for demons a kind of "anti-magic"... a perversion of the magic deployed by the dragon gods...

17
manutero 
May 28, 2015 22:09:00

no

12
urukia132132 The Mighty
May 28, 2015 22:43:37

I agree completely XEus1986, Demons are born of fire and should therefore be preoficient in its use. Dark Magic is for dungeon creatures that live in the darkness or undead who use it to bring there creatures to life. Also, Dwarves should use ground magic (earth) as they live in the mountains and use materials of the earth to make their weapons, yes they heat them with a flame but they keep the flame in check unlike demons that let it have a life of it's own.

21
broui The Ancient
May 29, 2015 01:22:07

Fire magic was the primary for Dwarfs in MMX: Legacy - so not a joke.

Load more...