11
NiibllaFhill The Mad
February 24, 2015 15:28:15

Looks same like in other parts of game.

11
Spyro2000 The Chivalrous
February 23, 2015 20:31:59

Point 1 is already essential. The "tactics"-ability in Heroes VI became more and more useful when my cavaliers were put in front of a great rock and couldn´t rush forward one field.

3
jesusagreda 
February 23, 2015 14:10:23

Hey guys, i was wondering if there will be dynasty weapons again? Or even if i will be able to use the weapons from the previous game, since i spend a lot of time leveling them.

28
ramborusina 
February 23, 2015 14:17:04

Not in the same way as h6 at least(their words) so highly unlikely that you could use dynasty-weapons from h6.

17
GrayMatters The Magnificient
February 23, 2015 14:17:20

no dynasty weapon system in that game, thanks god.

21
broui The Ancient
February 24, 2015 02:05:09

I'd bet some of those weapons find their way into the game, but will not resemble those from H6.

Dragon Flame Tongue (for example) has been around for multiple versions. Many have.

The Dynasty system from H6 was an interesting idea that like so much of H6, was woefully incomplete.

10
rick-vlk 
February 24, 2015 12:45:42

it would be nice to make sets of artifacts in Heroes 3

3
RagingBull1337 The Guardian
February 24, 2015 19:08:29

pls no ^^^^^^

11
jeremy_hudson The Mysterious
February 23, 2015 07:01:33

This is really great. This is exactly what this game needs. More combat and battle parameters to further challenge and improve battles

21
Sylv4n2005 The Destroyer
February 22, 2015 19:46:37

This sounds like all the usual Heores features... just deliver something like V, and I'll be happy.

21
Sylv4n2005 The Destroyer
February 22, 2015 19:47:21

Oh and yes, add a spell penetration system for general magic resistances, and please add more abilities, especially for spellcasters; linear unit spellcaster damage scaling, too.

25
Antalyan The Ancient
February 22, 2015 15:43:34

Give some ABILITIES to necropolis units!!!!
SKELETON and GHOST need some ACTIVE ABILITIES, not only boring vigilance!!!

8
njsfigo The Raider
February 22, 2015 15:33:17

3. Hoping we at least get something like super champions like H3 Azure Dragons
5. interesting, though as a side point, I miss the H3 times when running away from an enemy/kiting was actually often necessary to minimize losses.
6. yes. I think H6 cover did not work too well because the AI has a very predictable selection process of what unit it will attack
11. In H6, if there was a spell similar to a warcry, it didn't make much sense to spend the skill points on spells since it consumed mana.

5
Ky8ergh0st The Furious
February 22, 2015 14:37:44

All of those 12 points sounds great ! Really impatient to start a battle and to form my own opinion !

4
Igor_Frend The Treasure Hunter
February 21, 2015 18:52:40

зделайте героям собственную инициативу, а то дизбаланс будет у боях у кого юниты з большой инициативой тот и выигравает. В 5 героях супер система боя была.

19
Astera_Neo The Councilor
March 23, 2015 20:08:44

Да, Igor_Frend, мне тоже так кажется))))

12
zackmaster2011 The Chivalrous
February 21, 2015 18:46:45

Thank you . It's good to know. I can't wait for this game :)

8
cgsilver 
February 21, 2015 14:16:12

Ah the cover stuff would be very welcome!!!! Fingers crossed you can manage it nice and cool :)

6
Duke-Bismarck The Mighty
February 20, 2015 22:41:14

weary nice describing ubisoft thank you for informing us ;)

9
Irion88 
February 20, 2015 19:52:04

OMG I've been waiting for the flank property scince heroes 3 xD

21
broui The Ancient
February 20, 2015 19:43:32

I like what I read here for the most part. A few quick reactions:

3. In H6, boss battles in and of themselves weren't a problem. I just found very few of them a challenge.
8/9. This is what I've been thinking should be wait/defend all along. Nice choice there.

All in all, I think the improvements made here will enhance game play. Here's hoping you have an AI that is as good.

14
StarryMight 
February 20, 2015 18:16:48

Pardon the double-post, but...

@ Mohikanin: Oh, "Heroes 5" had the Tactics as feature, too? Seeing your post, I *THINK* I remember that being the case, but it was so long that I forgot about it!

Also, as long as I'm posting...I don't remember "Ambush" battles in "Heroes III". Was it limited to certain Scenarios and such?

14
StarryMight 
February 20, 2015 18:13:50

Interesting read...and a MAJOR yay for the new system of having all Heroes have Tactics by default! :-D

Load more...