I like that the Academy Hero is riding a magic carpet. ^_^
thats no hero, thats a unit
but the hero should ;-) or a camel :-p
да я тоже жду академию
Can he fly over water...xD
Well that is a nice idea. Unless he runs out of mana or something.
Academy is coming back!!!!!!!!!!!!!!!!!!!!!!!!!!!!Cool screenshot with the magic carpet!!!!!!!!!!!
Carpet!!!!!!!! Everyone is excited about carpet!!!!
yes, its high quality made from the finest carpet dealer in town ;-)
Flying carpet! Yesssss!
If anyone else can't wait to play this game, then try MM's card game Duel of Champions.
it's a good Free to Play game to play will you wait.
so if anyone ones to try use this link, and you will get 6 starter packs for free.
or this code NA6QB6
Played it. When I play I can't get off it but when I am not playing it I hate it.
Скриншоты нравятся, чем-то шестые напоминают! кстати никто не заметил, что чем больше цифра в героях, тем меньше карт для мультиплеера! в 6 их было штук десять, и то половина выдрана из компаний!. А нормальный генератор карт был только в третьих.!
выглядит не как Героои...
По первым скриншотам помню 5 часть тоже казалась совсем не Герои. А когда вышла, оказалось что пятерка больше Герои чем предыдущая часть, хоть и в полном 3D, и со многими переосмысленными фракциями(да ещё и в новом мире). Возможно и сейчас ситуация повторится, но то что в цветовой гамме преобладают серый и коричневые цвета, это действительно не очень радует.
главное чтобы дисайплс не получился !
Согласен с ниже подписавшимися, пятые отлично смотрелись и навыки и выбор. а в данжеон с фуриями и демонов с метеоритным дождем, кошмарами и собаками я просто влюбился. А скриншоны пятых, помню этого грифона и мага, выглядели ну как-то не так... что-то в них было не то. зато когда игра вышла, она очень пришлась по вкусу, и особенно последний аддон с альт грейдом!"
Полностью согласен. Я думаю, что разработчики добавят игре красок и она не будет в тёмной цветовой гамме. Будем надеяться. Но я щитаю, что главное не это, в 6 графика была очень красочной и красивой, а вот геймплей был отвратительным, а вот 3 часть хоть графически давно устарела и ярких цветов не так много, но она до сих пор популярна. Хоть графика сейчас и важна, но всё-же героев любят не за неё.
Dear Developers from UBISOFT please listen to my ideas:
-make in Heroes 7 3D Castles like u made them in Heroes 5, this was one of the best and the most beautiful things in whole Heroes Saga, I was spending much time in Castles just to enjoy the views of this beautiful places
-add the rest sub-factions to all main factions PLEASE ! not now but in some expansion or just in DLC, all fans would be happy to see their sub-factions in H7,that lost the vote here,
especially fans of Sylvan castle..
I know that You can make 3 sub-factions to all main factions, we, fans can help You in this project and we will help. Make this game with sub-factions like it was in Command & Conquer 3 Kane's Wrath ! :) If You make in this Heroes all main factions we could have then not 9 factions but 27 factions !
-make extra larga maps in heroes 7! :) like in heroes 3, i was always loving extra larga maps, with many creatures to kill, castles, mines and other things :)
Who agree with me give the "Up Vote" !!
I was also always dreaming of 8 units to have in the army and to recruit them in castle instead of 7 units ;/ I thought Heroes will finally bring this to live, but I sadly heard that we will have to choose between 2 champions units ;/ So Dear Developers I beg You put the 8 units in the all factions that we could have in one army and one castle to recruit, this would be one of the best things in Heroes Saga, like 3D Castles in Heroes 5.
I beg You Developers make this real !
and please bring back the Behemots from Heroes 3 to Stronghold castle !! :)
Please Dear Developers make this real ! :)
I dont like 3D Castles. It looks good but they are too complex and when i build structure, i can not find it because its too complex. 2D castles are more compact and looks great like in Heroes 3 and 6.
You want 3D town screens ? Good for you, go back to Heroes 5 and let the better looking 2D town screens alone.
you forgot to say ''in my opinion'' shop
-3d town screens are quite unnecessary. Much rather developers spend their valuable time and resources elsewhere.
-Completely agree that the other three factions joining H7 via expansions or DLCs is wanted.
Anyone who says no 3D castles must be joking!!!! 2D sucked!!! I would sit and watch the 3D for like 10min
when I entered a castle!!! I would be willing to pay extra for the 3D.
After seeing your useless 'please grant my wishes' spams for a hundred time i wanted to ask you a question. Did i ever tell you the definition of insanity?
This site seems to have come to a halt. There used to be updates daily, now we get something cheap maybe once a week.
They should show the full faction linueps for academy and stronghold over the next 2 weeks, then announce the winner ( dungeon ), then have lineup vote, and reveal necropolis and sylvan lineups while the vote takes place ( 2 weeks )
Yes, Media section is still under construction so has Game&World part too. And absolutely nothing concrete about other castles, except Haven. Today they stream the game(demo), so there might be something groundbreaking. Towns screen, creatures, adventure map..
You want Dungeon and have a Demon icon?
I like what I see, though I think the Haven magic hero should lose the face-cloth - it's too much like the Tears Necro magic heroes from VI
...Anyone else think that the supposed Haven magic hero looks a little too much like an Academy hero?
i think that too!
This heaven hero no longer looks like a heaven hero and he is not like the theme of heaven "wolf duchy"!
Looks like a WIZARD! But in my opinion is simply the magic heaven hero.... so it's nice!
not even a wizard, he looks for me like a Necro hero in white, just change the colors and u have a necromancer
Yeah, he looks exactly like MMH VI Necro Magic Hero. They probably used the same model with a little changes, like they did with most of Haven's units.
Yes he resembles necropolis magic hero from H6, look http://www.coins.ro/mightandmagic/wp-content/uploads/2010/08/Heroes-VI-Necromancer-Necropolis-Hero.png
But I agree that he somehow resembles an academy hero as well (because of the shining golden eyes and dark skin colour). I hope they will change the clothes a bit (the upper part)...
I thought it was an Academy hero when I saw it because I didn't read the faction.
Of all the things to worry about though....the face mask of a generic hero on the adventure map...it really doesn't matter.
Well for now this is all the new info we got. If they don`t give us more info (that`s also more important) we would of course comment on such little details.
Hope it's worth waiting...
It is nice to see that the unit designs aren't way over the top. Keep up the good job.
Why so much zoom ... none of those images are typical gameplay images. They look nice and all, but HOMM is not first person shooter game ... I zoom so much only when I am bored waiting for others to make move. I am not very impressed considering most of what we can see here can be credited to unreal engine itself. Rest is average fantasy graphics (its year 2014). I would welcome more typical sreenshots (battles, adventuring map, skillwheel, townscreens, etc.). I know u can do better than this.
Oh yeah I forgot the Unreal Engine comes naturally packed with knights, wizards, and giant wizard cities...
Unreal Engine doesn't create and design anything by itself logical.dust...
Though I agree 3D is not the best solution for HOMM.
In all I don't think H7 will be the best HoMM game, but I have hopes for it to be the best in Ubi era so far.
My biggest concern is about skillwheel not being random, this might lower replayability big time, though is different topic.
@ Yamatotakeruno : Well it does not come with all that, but it comes with tools to make all that quite easy. Art work is nice, but from technical point of view images are not very impressive. Few objects and some environmental effects, just as all 3D FPS have theese days. When did you actually look up to skies in HOMM? Why it is important to show us the skies? If its hard to do, then devs should not waste time with it since nobody ever going to look up. Or it is easy .. hence my point.
Overal choice of images does not represent HOMM at all. If you showed me these without context I would think that this is going to be some clone of oblivion or some other RPG. Perhaps there is not much to show so far, in fact I would not be surprised if those images were taken by some camera movement from the demo which was already published.
This : https://www.youtube.com/watch?v=MlgvfEicdwU or this https://www.youtube.com/watch?v=67NToSkW2vs pretty much demonstrates what can be done 'easy' and why I think those images above lack substance. Showcasing 3D environment (at such zoom levels) made in unreal engine is not something I would be proud of after months of work (dude in video made comparable scenes in few hours).
Nice screenshots. It seems to be promising. I hope Haven's units will be more blazing...