Vote for the Sylvan Line-Up! 09/12/2014 | 10666 comments

Important Information
Welcome back councilors,

The census is now over, and it comes as no surprise that the Sylvans have kept the lead all along. They will now join Ivan’s side as new allies in his fight.

To celebrate this victory, we are happy to show you our very first concept art for a Sylvan creature: the Treant!



However, our work is not done yet. After choosing the faction, it is important to decide for its line-up.

Our game designers have offered us a choice regarding the composition of the Sylvan Army. Three different line-ups have been suggested and it’s your voice that will make the difference. Don’t hesitate to share the news with your friends to put your favorite alternative in the lead!

Even if they have some similarities, those three line-ups are different, more oriented on defense or offence, or in-between. These three line-ups are meant to be of equal strength, and be balanced with the power of the other Factions present in the game.

This vote will define the soul and heart of the Sylvan armies and what play style will suit them, so choose wisely!

Remember that you can change your vote at any time, so listen to the other members of this council, hear their arguments and offer your own. The Sylvan Armies will be a great help in the battles to come, but you still have to decide how.

The names of the creatures presented in this list are still Work in Progress and can change before the release!

End of the vote:  September 26th - CDT 5p.m // BST 11p.m // CEST: 12a.m


The Strength of the Forest


This strategy is the one often used by the Sylvan army to defend their cities and sacred lands. It’s based upon the magic protection offered by the Unicorns and a powerful synergy between the Dryads and the Treants to withstand enemy attacks. Hunters and Emerald Knights then take the fights to the enemy while Root Snakes, Druids and Green Dragons help them by controlling the flow of the battle, entangling and slowing enemy troops.

Core creatures

Hunter/Master hunter: ranged damage dealer with double attack

Root snake/Root python: super-fast saboteur with poison damage and entangling ability

Dryad/Oak dryad: supporting creature working in sinergy with the Treant to heal it

Elite creatures

Druid/Elder Druid: saboteur and ranged damage dealer with entangling abilities

Silver unicorn/Golden unicorn: antimagic support unit

Emerald warrior/Emerald knight: strike and retribution damage dealer

Champion creatures

Green dragon/Emerald dragon: tough damage dealer with average move range and area of effect damage

Treant/Ancient treant: tough and resistant creature with entangling abilities and dryad protection ability


Earth’s Perfect Balance


With this strategy, the Elves gets an all-around army. Units such as Pixies, Hunters, and Knights, supported by Druids and Dragons, take care of the enemy soldiers. Resurrecting Phoenixes and Treants keep the attackers at bay and protect their flanks. A balance found in few armies that allows it to be either the attacker or the defender and fall back on the necessary formations, depending on how the battle goes! 

Core creatures

Hunter/Master hunter: ranged damage dealer with double attack

Root snake/Root python: super-fast saboteur with poison damage and entangling ability

Pixie/Sprite: small damage dealer negating enemy retaliation

Elite creatures

Druid/Elder Druid: saboteur and ranged damage dealer with entangling abilities

Treant/Ancient treant: tough and resistant creature with entangling abilities

Emerald warrior/Emerald knight: strike and return damage dealer

Champion creatures

Green dragon/Emerald dragon: tough damage dealer with average move range and area of effect damage

Phoenix/Greater Phoenix: flying and hard-to-kill creature with self-resurrection ability and supporting abilities


Sylanna's Fury


Sylvans are also widely known for their guerrilla style warfare, capable of inflicting great damage to enemy armies in short skirmishes. Hunters, Blade Dancers and Stags will be on the frontline dealing quick and impressive damage to enemy troops, while Druids and Pixies offer them their support, defending them and harassing enemies. The Champions are protected by Treants and Dryads working together, keeping them safe until their army prevails.

Core creatures

Hunter/Master hunter: ranged damage dealer with double attack

Dryad/Oak dryad: supporting creature working in synergy with the Treant to heal it

Pixie/Sprite: small damage dealer negating enemy retaliation

Elite creatures

Blade dancer: multiple targeting damage dealer

Druid/Elder Druid: saboteur and ranged damage dealer with entangling abilities

Moon Doe/Sun Deer: fast damage dealer with supporting abilities

Champion creatures

Green dragon/Emerald dragon: tough damage dealer with average move range and area of effect damage

Treant/Ancient treant: tough and resistant creature with entangling abilities and dryad protection ability 

Vote for the Sylvan Line-Up!

Status: Closed

you choose

SYLANNA'S FURY

43%

votes

you choose

EARTH'S PERFECT BALANCE

31%

votes

you choose

THE STRENGTH OF THE FOREST

26%

votes

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