Chán thiệt! Còn quá nhiều thứ cũng cần phải sửa để đưa cái game này trở về đúng bản chất thương hiệu mạnh mẽ của nó.
Дисбаланс рас такой, некры самая сильная раса за счет того что подымает павших, потом орки, потом люди а вот все остальные самые слабые расы и это не могут сбалансировать очень давно.
По поводу некров, согласен. теперь не только орда скелетов, но еще и призраков кучи. + чем разрабы думали, когда создавали абилку гниющие кости. когда скелетов сотня, вроде и фигня, а когда 1000? +1000 урона атакующему поле атаки. ГМ +40% с удара скелетона выглядит мощно, особенно когда кол-во от 2000 и выше. а остальные расы порядок вроде. лесной союз в каком-то смысле слабоват, но выруливает на инициативе и стрелках.
Это все баги.
На этих багах люди намного круче любых некров. При развитом у героя лидерстве, в начале боя у всех юнитов происходит прирост. Этот прирост после боя не исчезает, а в следующем бою прирост уже к увеличенному отряду и т.д. геометрическая прогрессия.
Некроманты со своими скелетами отдыхают... У людей прирастают все юниты, включая ангелов.
viktorius67 - проверил, у меня не работает, нет такого бага у людей. Полностью прокачал всю ветку лидерства. Может еще какие условия нужны?
I get my new gaming laptop tomorrow, but I won't be buying Hereos VII unless this next patch fixes most of the major bugs (as in the skills work as intended). I'm cautiously optimistic. I truly believe that Limbic is working to make the game better & hold Ubi 100% responsible for not providing enough resources or time to create a quality product. Ubi has killed this series after Heroes V. Not sure what happened, but this new team all ought to be fired after they make this game playable.
Ofc UBI is responsible for all the Heroes Franchise's problems since 6. Limbic are trying to follow UBI's conditions unfortunately without too much success so far. On my part, I stopped playing Heroes 7 because the game was bland and boring unlike games like Civ 5 and even H5 (including the previous ones ofc). The secondary quest thing didn't live up to my expectations, unlike Endless Legend where you actually have to make these quests in order to follow up in the game.
...Again, it's still mostly UBI's fault if the franchise slowly dies. I'll play the game when the next patch releases and hope that the game will just be better.
Saving money by UBI killed the game! The impression is created that the game people have never previously played in Heroes! There are children's mistakes initially present, that's amazing! A bug testing on the professional level, they still havent!They rely on the buyers!
I am sure that after the "correction" will dozen new bugs, so it was already all previous patches! This situation is typical of free software, but do not paid!
4-5 months after realease a patch, which might! fix game breaking bugs?
Well for me its simply to late and I won't support a company just looking for the fast profit rather then providing a quality game.
No money from my side greeds!!!
What game breaking bugs are you talking about?
Lol the whole game is a game breaking bug :P
Can you give an example?
I found a bug with the exchange of artifacts on 2 heroes, but I wouldn't say it is game breaking. And it's being taken care of with this patch.
Poor IA is not a bug either, it's just a need for improvement.
lmao Umsche, yeah sure the game is bugree LOL
Sigh it's a joke lol
1st rule of the internet if you see this ---> :P you know it's not to be taking serously or you know it's someone beeing silly.
Who - is waiting for patches. \ and i okay\ . Who wants - That division for the continuation of the characters 3-5 and 6 characters.
All this is nonsense.
Good "heroes" on the basis , of the last base and wishes of fans, - that's what I want. "Best" of the "heroes" .
Excuse my bad English, I want to say that with such a great past and a series of fans, and you can make a masterpiece, if you really want.
Мираш, а что за ряд вентиляторов?
Я просто еще более горазд в "my bad English", перевел углем и хохотнулось. )))
У них получилось типа великое прошлое и ряд вентиляторов, наверное для попутного ветра наставили )))
I'm sure... if they would listen to their fans, the game would be valued by our community... We tried nearly everything to get attention... For a better skill-system, for truly beautiful town-screens or an eye-pleasing graphic...
There is still much room for improvement!
For now: There is far too much space for the game to become the best title in the series.
Maybe everything will be even better... The question is only: when?
@ viktorius67 кому надо тот поймет ) это мой предел инглиш
@ B_WE "Heroes" - this is my game, I'll be waiting forever. )
It's pretty safe to say the people who worked on H7 have the least amount of knowledge of the franchise in the history of its development. That and sheer incompetence resulted in what we have (or don't have) today.
I think the game itself is GREAT! The bugs are the "only" problem, but if all the bugs will be fixed and with a good add-on, H7 might really even become one of the best of the series (and yes, I played all the old Heroes games too).
Sorry to burst your bubble but MMH is far to be an award-winning series like its predecessors lol
MagierLWM : if you show me 1000+ hours played account I will believe that you actually mean it. Only 39% of positive reviews on steam (1600 reviews sample). 67 metascore and 4.9/10 by users. Sure you can discredit all that and say that only few vocal people over here complain. Everyone has right to stay in their own delusion, but I think its safe to say that this game sux and for most of the people is a huge disapointment. If you played previous games you should understand it.
I do not old player , sorry, I'm just waiting for a good quality game - strategy. My time in the game "Heroes 7", including multiplayer - about 2 weeks. This is normal ? Well I do not know ((
The reasons for the mass exit from the game many times people wrote on the blog.
At the moment, even comments about this "game 7 " I do not want to read without tears. And do not criticize "Heroes 6". Now "Heroes 7" nothing to do. "Heroes 6" - it was a different game, of course, she did not like connoisseurs of "franchise", but it was a game, even if the passage of more than 2 weeks.
"Heroes 7" - is at the moment a crude product which does not make sense to discuss. Multiplayer 19th century. Drawings of the 19th century. Specializacia heroes, hero - 19th century.
I am not interested in statistics, just my opinion - the facts. I and many of my friends, who were waiting for and loved, "Heroes," has long been playing in other games. And some do not even bought. ((
Personally, I do not know what to do now in the 7 heroes .....
Heroes 2 + Heroes 3 = Heroes 5 (best according to fans)
Heroes 4 + Heroes 6 = Heroes 7 (best according to Ubilol)
So, what is going to be next? Are they going to mix Heroes 1 with... I don't know, the King's Bounty from 1990 or the remake from 2001 (The Quest for the Dragon Bone Staff)? Also:
Heroes + Disciples = Heroes 6 and Disciples 3 (most hated ones in both sagas). Maybe next time they mix HoMM with Age of Wonders too... lol. Wait, that was Nival's proyect for H6. xDDD
One more thing, if you keep mixing things you should not mix, you are going to end up with something like Eador. Not saying it is a bad game, on the contrary, but that could not be called "Heroes".
Wanna mix weirdo things? Here is an idea: make a HoMM inspired in the movie Dark Crystal, that alien-fantasy look would be definitely something new, for better or worse. Add the Heavenly Forge and a Roman-Empire-like or Ancient-Greek Faction (with greeks gods, not stupid christianity) and you have me. You could also make a beast-men Faction, without orcs (put the orcs in other Faction or as neutrals).
You can do all those weirdo things, but here is one thing you should definitely not change: the mechanics. So go back to the H5 model an stop this mess already!
Speaking of the Dark Crystal, you said the Strider was going to be an insectoid-like construct, but we end up with something too humanoid. If you are interested, here you have the Garthims from Dark Crystal, I was expecting something like this (yes, it's a dubbing parody, but I couldn't find a better video; if you want better pictures, just watch this awesome movie):
H2 + H4 + Positive Surprise = best according to me
У всех так, что вампиры в подчинении игрока кровь не сосут? А под предводительством ИИ у них такой проблемы нет...
есть такое, но редко. причем не сосут жизни иногда вообще, а иногда только хп регенят (оба варианта вампиров) иногда могут не восстанавливаться с ответного удара. у меня такой глюк бывал, но примерно в одном, двух сражениях из десяти.
Actually now that i think about it. Maybe it's best if Ubilols just split H6 and H7 from this franchise and just change the name. Retink how you should deal with this franchise. Then i wouldn't mind if you continue from H7. As long as Heroes of Might and Magic continue the "right" path too (for example continue where H5 left off and keeping the same core elements that makes it a "real" Heroes game).
I think both sides will be happy and you have 2 different kind of games = xtra moneyz lolzorcopter
Well, they already changed the name, now it is called "Might and Magic: Heroes" instead of "Heroes of Might and Magic"... ¬¬
Yes i know, but with this name ppl will still relate it to the Heroes franchise. And i am saying that they should let these 2 games cut ties with it and call it something else.
Ofcourse this won't save H7 right now.
Yes splitting might be the best solution here, as there seems to two types of Heroes fans. There are the fans who want core Heroes features like the random skills during level up and an end to spiders in the Necro faction etc. Then there are a smaller collection of people like me who while appreciates the core features but are quite happy to have them occasionally thrown out of the window which happened a lot in H6 and H7 to a lessor degree.
Converting towns, areas of control, no random skillwheel, new spell system, new lore were all heavily brought in H6 and I loved all of it and saw it as a breath of fresh air. And H7 continues this new tradition and has the potential to be my favorite Heroes game if the bugs are sorted. BUT I know how many people don't want these new features and struggle to call it a Heroes game.
All of this endless asking to fix spells, skillwheel, kill the spiders. You want to play a "Heroes of Might and Magic" game but you are actually playing a Might and Magic: Heroes" game which has its own traditions. I hope the game developers split the series in two with their own set of rules to keep everyone happy. The lost tales of Axeoth might be the beginning of breaking the Heroes series in 2.
"And H7 continues this new tradition"
Indeed and majority of fans consider it complete heresy. This "new tradition" makes the game easier to play and is why we call it dumb, satisfying the noobs who never understood how to play the game is meant to be played, according to the vision of its original creators. Even more infuriating when Ubi tries to milk to the death outrageously lying with a "back to the roots" marketing campaign fallacy.
I mean, if you hate how the random system works in the old games, maybe Heroes is not for you.
"I mean, if you hate how the random system works in the old games, maybe Heroes is not for you"
Sometimes I have a feeling the skill system is the only part of Heroes for ceratin people. After skillwheel revelation, all the things and comments went wrong...
However I cannot understand so much praise for old skill system. Only H5 had a great random one.
yeah right, after I ranted my ass off about Ashan, aesthetics, and about 80% of the gameplay elements lol
H5 skill system was great because it was an evolution of the previous systems, not that it was perfect either, hence why we were all expecting to see an improvement upon it lol
Magno did a hell of a good job with the skill system in h5.5, again, one fan alone in his room doing a better job than the whole official team of development lol
Lol 11gb's patching. Just installed the game from disc's and that took 12gb's
Yes. Installing the game takes about one hour.... Depends on your network speed...
For me it took maybe... 1 hour and 15 minutes totally..
Dude, only reason i buy discs is to spare me some banthwith. This game should have a sticker that says; do not install, you will have to download the whole game 10 times before it has reachead an acceptable level.
Funny thing they are still selling physical copies without any added update yet to spare buyers. But again, when did that ever get considered?
lol I feel sorry for those who purchased hard copy. What a rip-off. They've got to be thinking "since when buying a hard copy does not even give you a functioning game and you have to install so many patches?"
And the sale plummets...
humm... level cap removal...l.. some one pinch me :D
ubi ur heading in right direction just a few more issues that need solving (like revamping heroes skill wheel) and the game will be extreamally good... but fix hte AI ive hardly touched hte game as heroes 6 AI is better as u kill the hero and has the same army via cheats.. ubi please make hte AI use chaeats if it will make our game harder and funner :)
"ubi ur heading in right direction just a few more issues that need solving (like revamping heroes skill wheel)"
- Only "a few" issues? :)))
And I say "YES" to the revamping of current skillwheel-shit-pizza!
I'm on about big ones :P like AI,skill wheel and skills,balancing and bugs... rest if not on prio list the game is rubbish atm and a total waste of money cos its not fun to play
Maybe in 2017 this game will be playable!!!
At this very rate that could be impossible..
And that's still a heavy 'maybe'.
@devs: I like the skill wheel. :-) So dont think just everybody hates it.
And yes, I played the other older heroes games as well.
Sorry fellow councillor but it is crap.... Simple as that.
It is nowhere near as good as in Heroes of Might and Magic 5!
These Might and Magic of Heroes skills and abilities just sucks!
Because it lacks of randomness!!
The only good thing is that I can plan which ability or skill I will improve on the next level-up!
Actually you can plan more or less your level ups in h5, as prereqs block or open new paths, don't want pwr of speed to pop up? don't pick battle frenzy, etc, in h7 the system fails because you have on one side gameplay on rails where you take everything exactly how you want (fixed), so in the end there is no excitement left because there is no random value, on the other you have smth which is totally random so no matter what you pick you can't influence in any way, leading to a stupid system.
The developers didn't understand at all how randomness work in the game, and it reflects in plenty other areas, like those stupid weeks where you can't shoot or when no one retaliates, what's the fun there? It's just frustrating, there is no upside to this kind of design.
The worst part is that the h5 skillwheel was not perfect but the potential to improve was enormous, the mix of gambling with probabilities makes it fun and appealing, but h7team decided to put it to the trash and do their dumb way instead. A shame. It is infuriating.
So @LegacyForTheWin, maybe you should try to understand what makes the old games so good and why majority of fans are upset with recent iterations instead of boot licking the devs which have a game extremely poorly rated anyway, you think you stand out with that attitude? You are just like all the other people not really caring about what HOMM is about in the end.
And on a last note, it is not like the developers are not aware with the VIP program, it is clearly an enforced game design decision going against the benefits of this franchise, and frankly, is really sad to see -even if a few- people standing up for that shit which the franchise does not deserve to suffer.
Sorry Gal but that's your opinion and not every hardcore Heroes fan enjoys the randomness aspect of previous skill systems. For me it was the one major thing I disliked in all Heroes games, the lack of control in making the Hero you want to make. I was so happy when it was removed in H6 and never want it to return. In H7 you can make it random anyway so your argument is without foundation. I stand by the opinion the H7 skill-system is the best in the H7 franchise.
Heroes Franchise not H7 lol. Btw I love how almost each hero in its faction has its own specific Skillwheel, which forces you to have different tactics for each character. Yes a offensive Dark magic hero has a similar layout to a offensive Earth magic hero, but as Dark is more offensive than Nature you might invest your secondary skills differently to compensate (and then there is faction specific abilities).
TL;DR H7 Skill-wheel perfectly incorporates Hero variety with lots of level up choices and you can go random if you will, so what is the problem??? I'm sick and tired of people constantly attacking the Skill-wheel setup and I hope it does not change in any big way because of public pressure. Its perfect as it is.
@Lake that's not really "random". It's random in the litiral sense, but other then that it's even more crap than the "free" version.
@Lake The problem is that they called it a Heroes game (well actually they changed the name too, so that this franchise could be completely thiers, but that is thier biggest mistake they ever made) but it is a completely different game. If it was a completely new ip then there was no problem (well except for all the bugs and problems the game has in itself).
See what i am trying to say?
Lack of randomness is not the main problem I see in H7 skillwheel.
The big problem I see is that there are classes with predefined skills without ANY possibility for choices. You cannot make your own COMBOS, you are dependent on fixed skillwheel.
The skill randomness is INDEED the one certain thing I love about in Heroes of Might and Magic games!
Because it sometimes makes gameplay a bit challenging. This certain thing was destroyed in the H6....
Yes, I am aware that in Heroes 1 there was no skills just attack, defence, spellpower and knowledge... But come on that was the first game! Which is even better than this and it was made in 1995!!
In campaigns the situation is even worse: you cannot change your hero and his class so you will have to play the campaign ALWAYS with similar skills.
However I fully agree H5 system was much better.
I quote Galaad:
"The worst part is that the h5 skillwheel was not perfect but the potential to improve was enormous"
- Yes, it was not perfect. But it beats this one like SIX TO NILL ! ! ! And the sad thing in Heroes 5 is that your hero could learn only 5 skills plus racial skill (for example Barbarian Blood Rage).. Of course there was many many many abilities from which to choose.
"Its perfect as it is."
Are you serious??....
"not every hardcore Heroes fan enjoys the randomness aspect of previous skill systems."
-- Well I think most of them does. Including I. It is one of the core element of these games. Which is one thing that makes Heroes of Might and Magic UNIQUE.
"the lack of control in making the Hero you want to make."
-- That is one of the great aspects of the franchise. It makes the gameplay so exciting!
It is too easy.. Way too easy now to choose skills and abilities (well in campaigns heroes doesn't ever have the skills that I WANT).. And it is not funny at all!
In a fact very stupid!
Which Heroes games you have played before 7?
And please don't say that only H6 or H4....
Well, I agree that it would be even better to have customized skill wheels.
Building your own wheels would be great. Each faction and each class should have different skills to choose from.
But I personally dont like randomness at all. And I didnt like it in former heroes games neither.
@Antalnashan: Oh right as if it wasn't enough I forgot the stupid classes of h7 lol
Heroes VII skill system is like to choose a food in the restaurant with always the same menu including a few meals:
- you dislike some of them so you do not want them
- you will pick several of them (the same every time) because they fit together the best
The same applies to spells. Lack of variety kills replayability.
Fix the skillwheel.
Seems like comments a year ago :)
The problem you describe concerns the skillwheel.
I know, I mean all these commnents and posts :)
The situation is still the same as a year ago.
Which shows the amount of commitment in changing them.
Yes, nothing happens.... Nothing changes... Bugs still exist in the game....
From the first beta we (or at least I) have had the same problem/bug and it is that artifacts disappear from hero! When you try to wear them or you swap them between heroes!
This bug is irritating as hell!!!
So the communists started deleting posts again, lol. Let me tell you something ''developers''. By deleting our posts you are not only proving us right but you also show us how incompetent you really are and again, this situation is only your fault (in case you would like to blame us for another of your failure, again)
Hi salvaterus, The reason your comment was removed is that it was directed at an individual and could be classed as an insult towards that individual. Regards
You do realise Necropolis will keep the spider prophecy in this game and that no amount of ranting will change that, do you?
Maybe for MMH8 but not this one.
actually IF MECHANICS GET FIXED is possible necro will get a complete makeover by fans lol
Funny how sometimes I completely forget that there's also all this spidery tosh I don't stand in this game. Mostly I mean the spider theme. I even sympathize with the unit. It eats flies which are annoying.
Heroes 2 had more immersive menu than this. Seriously? Generic rectangles as buttons in 2016? This game is still so not finished ... android games for 1eur have better graphics in menu than this. Sorry. :/
it cant be helped ... whether its laziness or ignorance